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Old Mar 18, 2010, 11:58 AM // 11:58   #121
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I just like to give my team a challenge after Chamber by taking on UWG. If the team is really ready for UW, they should be able to do UWG right after Chamber right????

"WTF?!?!?! WHO TOOK UWG????"
Not me.
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Old Mar 18, 2010, 02:10 PM // 14:10   #122
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Originally Posted by Risus View Post
To every single person saying that they have never done it and have to start somewhere, here is my response: FIND A DAMN ALLIANCE TO TEACH YOU

Don't join a PUG and expect just because you pay cons we will be content, because you are wasting more than our money, you are wasting our TIME. We don't join a PUG to watch someone attempt to learn an area then fail miserably because Youtube doesn't answer your questions. We join a PUG to finish. So keep your learning to an alliance or don't learn at all.

Also to prevent this I keep a MASSIVE blacklist, I'm trying to get one of my programmer friends to create a simple program to cross check names on the list with party members and tell me if one is on there and why.
You sir sound like an elitist. Sad….think about this for a moment. 4 years ago almost 5 this game came out. The only way you knew people were the people who are your RL friends who said “Hey joe blow lets get this game and play.” And then you realized that OMG I can talk to people on line and meet more people. “Hey sarah jane care to join our party to beat up the baddies and get Master/bonus on this mission with us?” “Sure”, says sarah Jane. Whether you failed, passed, semi flopped you still PUGed. There’s nothing wrong with PUGing, you did it when you started. Sad that it has dwindled to almost nothing or B**** fests against new players. This game is a game. If you say you’re wasting time…well mister you’re wasting time playing the freaking game. So whether you pass, fail, semi flop time has been wasted. I enjoy myself regardless, is it frustrating when a fail happens SURE BUT that doesn’t stop me from wasting more time day in and day out. Time is wasted regardless. The real question that started this whole thread was about someone who said they knew but turns out they didn’t. If that is the case that is sad……but it’s people like this who posted what I quoted that leads people to lie about how experienced they are in an area. Should he have stated he had no clue? Yes, but what can you do when you get elitists saying find an alliance to teach you?
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Old Mar 18, 2010, 02:50 PM // 14:50   #123
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Originally Posted by Wolf2581 View Post
There are plenty of text guides and videos that are helpful in learning the areas, monsters, and different player roles. You might find it beneficial to start out with a mid- or backline character and leave most of the decision-making to more experienced players. A monk in particular is a good starting option since monks tend to be in higher demand anyway. It can be expensive to spend 1K each time to screw around on your own, but if it means that much to you, you will do what it takes.

You might find henchmen somewhat useless now, but they were mongoloids in the earlier years compared to today. There were so many times when I was flopping around with henchmen at 60% death penalty trying to complete quests. Now with more intelligent henchmen, customizable heroes, PvE skills, and consumables, solo play with a balanced party is a viable option nearly everywhere, even in hard mode.
I've yet to see any videos/text guides on the NEW update of the areas, like what to do when a skele rapes you when you've been MIA for 9 months and recently found out what a skele does to you, lol. That's all I need is a text guide showing what to do when you have 5 of them around you, and I'll be straight in the areas. I know the areas well, it's just the skeles get me now.

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However......don't paint everyone with the same brush. Some of us are decent players that have proven we know what we're doing yet don't have UWSC experience. These players should be given a chance. If you're unsure then ask questions beforehand. Don't just come here and say new players suck. Go run home to mommy and uninstall because we don't want you around. Some do suck and some will go on to become better players than you are. Be willing to set aside your ego for 5 minutes to find out which ones are which.
This is good point. I see this often, too. I also see the kicking deal. I get frustrated when I see a newer person come into a group and ask for the build, or pings a random build, or something that's missing half the skills, and then get kicked. I understand that, but yes, these players should be given a chance, BECAUSE, we all started right where they are ... with no clue. I did.

I know plenty of experienced players who are very experienced in the game, but have yet to do UWSC, because no one will at least take them along or give them a chance.

I think the experienced players forget they started out as a noob once, too.
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Old Mar 18, 2010, 03:20 PM // 15:20   #124
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Originally Posted by Risus View Post
To every single person saying that they have never done it and have to start somewhere, here is my response: FIND A DAMN ALLIANCE TO TEACH YOU
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Originally Posted by Risus View Post
Also to prevent this I keep a MASSIVE blacklist
Who gave the monopoly on PUGs to you (and your kind)?

Why is it the noobs that have to stay out of PUGs, and join alliances to learn?

Why don't YOU find an Alliance? One full of pros like you, that do reliable runs?
Then you wouldn't have to waste your time maintaining that huge blacklist.
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Old Mar 18, 2010, 03:41 PM // 15:41   #125
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Originally Posted by Inferno Dawn View Post
I've yet to see any videos/text guides on the NEW update of the areas, like what to do when a skele rapes you when you've been MIA for 9 months and recently found out what a skele does to you, lol. That's all I need is a text guide showing what to do when you have 5 of them around you, and I'll be straight in the areas. I know the areas well, it's just the skeles get me now.
Approach the skeletons as you would any other ranged damage dealer. Stay out if its AoE Flurry of Splinters, use walls to block his Bone Spike or sidestep it, protect and heal the people that it is targeting, and kill it.

Do note their patrol paths are very large, it is best to kill any of them in the general area you are accepting the quest for. That way, you won't have 5 of them ganging up on you on the same time.

There really are no secrets, just use general battlefield awareness/compass.

Last edited by Arduin; Mar 18, 2010 at 03:47 PM // 15:47..
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Old Mar 18, 2010, 03:52 PM // 15:52   #126
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Originally Posted by Inferno Dawn View Post
I know plenty of experienced players who are very experienced in the game, but have yet to do UWSC, because no one will at least take them along or give them a chance.
Are you trying to jump straight into UWSC with little to no previous UW experience or do you have extensive UW experience and can't get into a UWSC group? If it's the former, those people typically have multiple build revisions as experience and are in it purely for the fastest runs possible. The bar then, naturally, is going to be a lot higher for who and what gets into the group.
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Old Mar 18, 2010, 04:55 PM // 16:55   #127
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Originally Posted by Risus View Post
To every single person saying that they have never done it and have to start somewhere, here is my response: FIND A DAMN ALLIANCE TO TEACH YOU

Don't join a PUG and expect just because you pay cons we will be content, because you are wasting more than our money, you are wasting our TIME. We don't join a PUG to watch someone attempt to learn an area then fail miserably because Youtube doesn't answer your questions. We join a PUG to finish. So keep your learning to an alliance or don't learn at all.

Also to prevent this I keep a MASSIVE blacklist, I'm trying to get one of my programmer friends to create a simple program to cross check names on the list with party members and tell me if one is on there and why.
I dont know why i still come here to read this crap you retards continue to write.

You sir are an idiot
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Old Mar 18, 2010, 05:00 PM // 17:00   #128
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Originally Posted by Risus View Post
Also to prevent this I keep a MASSIVE blacklist, I'm trying to get one of my programmer friends to create a simple program to cross check names on the list with party members and tell me if one is on there and why.
So if a couple months go by and someone becomes experienced, they're still blacklisted. So if someone was believed to have made a mistake but didn't, they're still blacklisted. If your friend makes a program but has a small glitch, will you blacklist him for not being experienced at programming?
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Old Mar 18, 2010, 05:18 PM // 17:18   #129
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Originally Posted by Cuilan View Post
So if a couple months go by and someone becomes experienced, they're still blacklisted. So if someone was believed to have made a mistake but didn't, they're still blacklisted. If your friend makes a program but has a small glitch, will you blacklist him for not being experienced at programming?

HIGH FIVE!! OMG too funny!! but so true. new players are everywhere. everyone makes a mistake every now and then. Oh well....we aren't robots with programs that we can switch out...Let see, insert UW program now.
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Old Mar 18, 2010, 07:39 PM // 19:39   #130
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Originally Posted by Cuilan View Post
So if a couple months go by and someone becomes experienced, they're still blacklisted. So if someone was believed to have made a mistake but didn't, they're still blacklisted. If your friend makes a program but has a small glitch, will you blacklist him for not being experienced at programming?
+1

Totally agree, in fact, I think I will blacklist him right now.
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Old Mar 18, 2010, 08:22 PM // 20:22   #131
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I don't know if this has been addressed, but I try to help people learn how to play the game in a "teach a man how to fish, etc." way. That is, explaining how to play a prof, giving ideas on how to use heroes, and other strategy and knowledge.

Problem is...I think only about 1 in 10 people ever listen to me. I helped this monk in my guild out at vizunah square, bringing in two accounts (one for each side) with a great team of support heroes (MM's, smiters, spirit rts, etc.). He was very impressed with how trivial I made the mission. So while we're killing, I explain the builds and how to play a monk and what heroes he should bring (you know, what elites are good. and team synergy things like using strength of honor, blood ritual, splinter weapon, etc.).

I bid farewell to the guy after the mission. He then proceeds to spam guild and ally chat for help on the next, doing absolutely nothing to try to improve his own heroes so he can cakewalk through the entire campaign. Now a couple of months later, he's using discord (no offense, it works great and, but it doesn't teach you how to play. if you know how to play, go ahead and use it) but he has no idea why it works and doesn't understand why he needs extra hexes against destroyers (namely thoughts). I know this is no indication of the player base as a whole, but again, most of my experiences just confirm my belief that many players don't know how to think critically.

Anyhow, I still try to teach players, but I hold no expectations. I also employ a "I help you in person one time. then verbal advice for any subsequent times.". of course I don't say it explicitly. that's just being a jerk.

ps. of course, this is kind of a tangent to the FoW/UW topic at hand.
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Old Mar 18, 2010, 09:26 PM // 21:26   #132
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So... the question was asked, but I don't see any actual responses: does anyone have a 2 man / 6 hero build that can clear 4H, Servants of Grenth, and Dhuum?
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Old Mar 18, 2010, 10:26 PM // 22:26   #133
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So... the question was asked, but I don't see any actual responses: does anyone have a 2 man / 6 hero build that can clear 4H, Servants of Grenth, and Dhuum?
Not that I have seen.

Pol
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Old Mar 18, 2010, 11:03 PM // 23:03   #134
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Originally Posted by Arduin View Post
Approach the skeletons as you would any other ranged damage dealer. Stay out if its AoE Flurry of Splinters, use walls to block his Bone Spike or sidestep it, protect and heal the people that it is targeting, and kill it.

Do note their patrol paths are very large, it is best to kill any of them in the general area you are accepting the quest for. That way, you won't have 5 of them ganging up on you on the same time.

There really are no secrets, just use general battlefield awareness/compass.
I was meaning out in Pools area, since their is a boat load of KD.

I did pools the other night, and had my IAU and I couldn't even stay alive .. but then again, I somehow got ambushed with about 10 charged somehow, which is normal for Pools. I guess I panicked a bit when I saw the skeles and forgot there were Charged xD

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Originally Posted by Reformed View Post
Are you trying to jump straight into UWSC with little to no previous UW experience or do you have extensive UW experience and can't get into a UWSC group? If it's the former, those people typically have multiple build revisions as experience and are in it purely for the fastest runs possible. The bar then, naturally, is going to be a lot higher for who and what gets into the group.
I'm pretty experienced at UW, I've been doing UWSC since Ursan days, so I'm used to UWSC and all the builds that have gone through it. It's just a been awhile since I've used the Obby build so I keep thinking all I have to press is three numbers to stay alive. But, it's not the bar that bugs me, it's the new UW... it's all changed and I have no where to read about the changes and new things about it, like if the quests in the areas have changed.

I wonder if anyone will be kind enough to write a guide on explaining on the new stuff in UW? Because no one seems to want to explain it a bit.

I don't even understand the Dhuum part, like where the heck do you go?

No one bothers to explain the "experienced who left the game due to some life and health issues but has come back to have fun in uwsc and just needs a few lines said so she can understand what has happened"

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HIGH FIVE!! OMG too funny!! but so true. new players are everywhere. everyone makes a mistake every now and then. Oh well....we aren't robots with programs that we can switch out...Let see, insert UW program now.
I agree with the others, this is dumb. You're basically saying no one can make a darn mistake in this game. It's a game. I've made tons of them, we're meant to make a mistake. I only blacklist certain people, but most of the time, if someone screws up, it's not a big deal. I used to get all pissy about it before I left for awhile, but now, it's not a big deal ... everyone makes mistakes. Get over it. Have fun. Play the game.

Last edited by Inferno Dawn; Mar 18, 2010 at 11:07 PM // 23:07..
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Old Mar 18, 2010, 11:37 PM // 23:37   #135
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Originally Posted by Inferno Dawn View Post
I was meaning out in Pools area, since their is a boat load of KD.

I did pools the other night, and had my IAU and I couldn't even stay alive .. but then again, I somehow got ambushed with about 10 charged somehow, which is normal for Pools. I guess I panicked a bit when I saw the skeles and forgot there were Charged xD
Wait, you are soloing that part? Then indeed forget all about what I mentioned. I have no experience in soloing/speed clearing the UW, other than faming mindblades or smites with the flavor of the month build.
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. But, it's not the bar that bugs me, it's the new UW... it's all changed and I have no where to read about the changes and new things about it, like if the quests in the areas have changed.
That's just being ignorant. There's an entire wiki dedicated to GW. There's plenty of information to be found on the Underworld, Dhuum, the Skeletons, the new Dryders and the quests.

All changes are documented on the wiki too. Just browsing through the October, November and December updates would show plenty of starting points for further investigation.

I mean, it sure is convenient and all if someone writes up an entire step-by-step guide for UWSC, but trying to acquire the information by yourself hasn't harmed anyone.

Last edited by Arduin; Mar 18, 2010 at 11:53 PM // 23:53..
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Old Mar 19, 2010, 01:08 AM // 01:08   #136
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To all you people attacking "elitists," here is my response. We aren't elitists. We are skilled players who would be glad to teach you a run. We run teaching runs all the time in our alliance. We love more people in UW. But don't join a PUG unless you learn extremely fast (like me, I learned all areas on my own in 2 tries each) or are experienced. Don't waste our time. We spend our time on PUGs to try to get a chest. When we run teaching runs, that is when we expect to spend time without getting a chest.

Also, there are NO step by step guides out for UW/FoW yet because even we haven't figured out the kinks. Our chamber is almost never <1 cons, we have never had a flawless run, we still die to unexpected things. The skill bars could still use improvement. Stop begging for builds and think for yourself instead of being a mindless follower (<- a bit philosophical eh?). Its not hard to create a team build if you put your mind to it. Just join an experienced alliance that teaches and they would be glad to show you how to do it.

Here is a basic breakdown of UW for you so you can think up your own builds:
Threats in Chamber (Quests: Clearing the Chamber, Escort of Souls, Unwanted Guests) - High melee damage, interrupts, knockdown (spell), caster hate (spell)

Skills you should bring - Protective Bond (and a way to cope with the massive energy loss), Anti-interrupt (Mantra of Resolve works well), damage reduction (Stoneflesh Aura works well), spell blocking (OF or SF), a way to relieve damage (blocks or more reduction), self healing, damage

Team positions available for chamber - 3


It's that simple. Just assess the situations and adapt to your needs.
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Old Mar 19, 2010, 01:21 AM // 01:21   #137
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Originally Posted by Risus View Post
To all you people attacking "elitists," here is my response. We aren't elitists. We are skilled players who would be glad to teach you a run. We run teaching runs all the time in our alliance. We love more people in UW. But don't join a PUG unless you learn extremely fast (like me, I learned all areas on my own in 2 tries each) or are experienced. Don't waste our time. We spend our time on PUGs to try to get a chest. When we run teaching runs, that is when we expect to spend time without getting a chest.

Also, there are NO step by step guides out for UW/FoW yet because even we haven't figured out the kinks. Our chamber is almost never <1 cons, we have never had a flawless run, we still die to unexpected things. The skill bars could still use improvement. Stop begging for builds and think for yourself instead of being a mindless follower (<- a bit philosophical eh?). Its not hard to create a team build if you put your mind to it. Just join an experienced alliance that teaches and they would be glad to show you how to do it.

Here is a basic breakdown of UW for you so you can think up your own builds:
Threats in Chamber (Quests: Clearing the Chamber, Escort of Souls, Unwanted Guests) - High melee damage, interrupts, knockdown (spell), caster hate (spell)

Skills you should bring - Protective Bond (and a way to cope with the massive energy loss), Anti-interrupt (Mantra of Resolve works well), damage reduction (Stoneflesh Aura works well), spell blocking (OF or SF), a way to relieve damage (blocks or more reduction), self healing, damage

Team positions available for chamber - 3


It's that simple. Just assess the situations and adapt to your needs.
Nobody good seriously plays in PUGs, and definitely not with any expectation of completing UW. Also, chamber does not take anything like 30mins to do.

Quote:
Originally Posted by Skyy High View Post
So... the question was asked, but I don't see any actual responses: does anyone have a 2 man / 6 hero build that can clear 4H, Servants of Grenth, and Dhuum?
You can definitely still do Wastes quest and 4H with two people, and with a hero bonder I'm pretty sure you could do Dhuum also. However, I'm not sure if you could do chamber with the same builds, you do have 5 heroes to use though so it can probably be done.
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Old Mar 19, 2010, 02:00 AM // 02:00   #138
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Nobody good seriously plays in PUGs, and definitely not with any expectation of completing UW. Also, chamber does not take anything like 30mins to do.
I do, because I enjoy playing in PUGs. They are the best way of meeting people on the game in my opinion.
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Old Mar 19, 2010, 03:51 AM // 03:51   #139
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Wait, you are soloing that part? Then indeed forget all about what I mentioned. I have no experience in soloing/speed clearing the UW, other than faming mindblades or smites with the flavor of the month build.

That's just being ignorant. There's an entire wiki dedicated to GW. There's plenty of information to be found on the Underworld, Dhuum, the Skeletons, the new Dryders and the quests.

All changes are documented on the wiki too. Just browsing through the October, November and December updates would show plenty of starting points for further investigation.

I mean, it sure is convenient and all if someone writes up an entire step-by-step guide for UWSC, but trying to acquire the information by yourself hasn't harmed anyone.
Well, I usually go in a 8 party group with the terras who solo the four main areas; mtns, pools, wastes, pits ... and I usually do mtns and sometimes pools. I don't solo all of UW ;P

I guess I could take a look at these. It's just it feels like people are keeping this a giant secret :/ and won't give advice to people who just plain need some advice, which is what I am... someone who is experienced, left for reasons, but needs advice, lulz.

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I do, because I enjoy playing in PUGs. They are the best way of meeting people on the game in my opinion.
Very good point. I've met some of my best "guild wars buddies" from playing in PUGS, lol xD no shame in that.
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Old Mar 19, 2010, 04:14 AM // 04:14   #140
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Very good point. I've met some of my best "guild wars buddies" from playing in PUGS, lol xD no shame in that.
I pug when I can and I have a reputation in my guild for telling some really good pug horror stories. I've been in some really awful pugs. However, for the most part I must say that most of the pugs I get are decent.

It's just that the bad ones make for better stories and those are the ones we post on guru and tell our friends about. So people get the impression that all pugs suck.
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